VocaBiTclassroom


Google Play Store                 


Tutorial:  


VocaBiTclassroom Android APP :


Utilizing gamification , students master English vocabulary from 3rd Grade through Graduate School.  Language learners have access to thirty four translations.  Professionals and trivia enthusiast can easily insert their own repository of terminology.

 

The personal learning environment of  VocaBiTclassroom,  is a twist on committing designated Prompts and related Responses to memory. Using both an academic and social media platform, VocaBiTclassroom offers brain fitness exercises that reinforce knowledge/recall of vocabulary linked to the specific prompts. This APP stimulates recall of literacy skills. It also offers an opportunity to focus on mental retention through structured questioning.

User profile: (Elementary and Middle School Students, High School Students, , Teachers, Parents, Mentors,  Adult Ed. Students, College Students, Professional Communities, the Elderly,  Senior Citizen Care Facilities, English as a Second Language Learners(ESL), Trivia Enthusiast, US Citizenship candidates)

In addition to the nine built-In vocabulary sets that span 3rd grade through SAT & GRE, the user may add up to
240 additional User Defined Categories that contain
300+ individual prompts and responses; such as Academic Subjects( Science, Math, etc.), Personal Facts for the elderly (names, relationships, places, etc.), Profession Vocabulary (Mental Health terminology, Medical terminology, CPA terminology, etc.), English as a Second Language (ESL), etc. . Professional trainers, teachers and mentors can then easily create file cabinet profiles that are distributed to students/trainees/others via imbedded email distribution. The feature provides a reasonable opportunity for instructors to focus on differentiated instruction for learners who have significant skill gaps.


Each of the academic definitions have been translated into the following 34 languages:

ESL   ESL   ESL   ESL   ESL
Languages Supported   Languages Supported   Languages Supported   Languages Supported   Languages Supported
Mandarin   Urdu   Russian   Yoruba   Vietnames
Spanish   Turkish   Japanese   Igbo   Korean
English   Italian   Punjabi   Kurdish   Swahili
Hindi   Thai   German   Nepali   Czech
Arabic   Persian   Javanese   Khmer   Haitian Creole
Portugues   Pashto   French   Somali   Xhosa
Bengali   Ukrainian   Malay/ Indonesian   Zulu    

=====================================================

Common thinking is that you need to cram as many app options as you can into education and training platforms that target schools, associations, companies and other classroom environments.


 

 VoCaBiT

 

Now there's an uncommon approach. A better approach. VoCaBiT.

 

1.        

GLOBAL

 

A platform to make learning fun for global audiences, from degreed professionals to students at all proficiency levels.

 

 

2.        

 

GAMIFICATION

 

VoCaBiT's use of gamification can deliver meaningful experiences to students. According to MIT research …

3.        

"Game players regularly exhibit persistence, risk taking, attention to detail, and problem solving, all behaviors that ideally would be regularly demonstrated in school."

The Education Arcade at MIT

 

“Game players regularly exhibit persistence, risk taking, attention to detail, and problem solving, all behaviors that ideally would be regularly demonstrated in school.”  - The Education Arcade at MIT

 

4.        

EDUCATION & TRAINING
ROOTS

 

Our gamification strategies excel because VoCaBiT's roots are in public education and corporate training. The development team has a combined wealth of knowledge and experience in the field of education.

 

5.        

SELF-CONTAINED

Founder Garlin Cephas was first to realize the need for a totally self-contained training platform at a time when feature creep was leading to bloated applications with complex demands of their users.

 

 

 

6.        

ENGAGING
CUSTOMIZABLE
FLEXIBLE

 

The world needs a platform that is simple yet engaging … ready to run yet customizable … and well-suited for classrooms yet flexible enough for self-study, professional development, senior brain fitness or trivia challenges.

 

7.        

4.1 BILLION POTENTIAL USERS

 

And the market today for the VoCaBiT self-contained learning tools platform is huge — totaling 4.1 billion potential users worldwide.

 

 

8.        

GAMES FOR:

PROFESSIONALS

STUDENTS

TEACHERS

SENIORS

 

VoCaBiT's use of gamification motivates professionals needing to master terminology required for success in their fields of endeavor … college students needing to stay aligned with course content … teachers and instructors wanting to challenge and stimulate students beyond the classroom walls … senior citizens who need personalized brain fitness opportunities.

9.        

BARE
RESOURCES

 

Schools in the U.S. and abroad with limited or non-existent technology budgets can successfully use VoCaBiT with donated, surplus or bare-bones devices.

 

 

10.    

GLOBAL
E-LEARNING

 

In fact, VoCaBiT is well-positioned to be the global leader in e-learning platforms thanks to its simplicity and minimal-resource needs.

 

 

11.    

34 LANGUAGES

 

Emerging countries in Africa, Asia and other locales can jump right in to the VoCaBiT platform. Off the shelf, the platform supports 34 languages and Google Speak.

 

12.    

STUDENTS OF ALL AGES

 

So virtually anywhere in the world, students of third grade ability and above can learn to master new vocabulary.

 

13.    

NEW EMPLOYEES

 

New employees at companies in every sector can learn product codes and proprietary vocabularies.

 

14.    

GRADUATES & PROFESSIONALS

 

Graduate students and professionals can prepare for licensing and certification exams.

 

15.    

BINGO
3-D TIC-TAC-TOE
MATCHING
FLASH CARDS

 

The science behind VoCaBiT includes multiple game options designed to be stimulating and engaging, plus a standard flash card option.

 

16.    

DOWNLOADABLE
CONTENT

 

Users can upload their own source questions, or download content from their ever-growing file room with professional terminology and third-party contributions of multi-subject trivia.

17.    

WORK WITH US

 

Right now, VoCaBiT is eager to work with investors and partners who share our vision of a truly universal learning platform for all audiences, all situations, all budget levels.

18.    

STUDENTS

PROFESSIONALS

EMPLOYEES

SENIORS

TEACHERS

PARENTS

 

 

We encourage you to join us in our journey to bring VoCaBiT to within reach of students, professionals, employees, seniors, teachers, parents, travelers, diplomats, gamers, any person looking for a better way to study and learn vocabulary.

19.    

VoCaBiT

 

That's the promise of VoCaBiT. And our own usability testing bears promising results. Let's take a walk through our current alpha version to see how everything works together seamlessly.